From 68858ad56ad3e92d19ba7a729501d62ea5cb625f Mon Sep 17 00:00:00 2001 From: Kévin Le Gouguec Date: Thu, 23 Jan 2025 23:08:11 +0100 Subject: Add yet another knob to tweak to no effect --- guides/sysadmin/machines/amdahl30/killing-time.org | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'guides/sysadmin/machines/amdahl30') diff --git a/guides/sysadmin/machines/amdahl30/killing-time.org b/guides/sysadmin/machines/amdahl30/killing-time.org index be38736..611b8cb 100644 --- a/guides/sysadmin/machines/amdahl30/killing-time.org +++ b/guides/sysadmin/machines/amdahl30/killing-time.org @@ -282,6 +282,15 @@ not overwork it to death? - Peeked at [[https://github.com/HansKristian-Work/vkd3d-proton/blob/master/.github/ISSUE_TEMPLATE/bug_report.md][vkd3d-proton's issue template]] and idly ran with ~PROTON_LOG=1~. Over the course of 30 seconds or so, the log file gets flooded with 3MB's worth of =trace:unwind:dump_unwind_info= 🤨 + +- VRAM usage is always close to full, even when not playing games. + "At rest", the Plasma shell consumes ≈410MB over 512MB available. + - [[https://forum.kde.org/viewtopic.php%3Ff=111&t=165779.html][Lissanro reported]] in 2020 that changing Plasma's rendering backend + to /Software/ freed up some VRAM. + - Indeed, bringing up the Plasma Renderer menu, switching to + /Software/, logging out & back in frees up some VRAM. It also + yields compositing glitches 🤷 + - More to the point, /it has no effect on the symptoms in-game/. * This is insane Selected subset of moving parts; "testability" considering ease of clean reverts: @@ -300,10 +309,11 @@ clean reverts: That's looking at software packages as individual blackboxes; config-wise, worth noting: -| Part | Testability | -|------------+-------------------| -| AMD pstate | 😬 UEFI roundtrip | -| sysfs | OK | +| Part | Testability | +|-----------------+--------------------| +| AMD pstate | 😬 UEFI roundtrip | +| sysfs | OK | +| Plasma Renderer | OK | Let's throw in: -- cgit v1.2.3